Combination of 3D video from Kinect with background removal and computer-generated imagery from a 3D application:
This is pretty amazing to a hardware / UI geek such as myself, and another example of how low-cost gaming applications can be leveraged - now and in the near future - to build fantastically useful science research tools.
Can you think of any other ways you could use a similar <$200 tool in your own field for research or training purposes?
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